12/15/09

Google vs iPhone: Revisited

Here is a reworking of an earlier illustration I did for my Concepts I class. In this updated version I changed the colors of the environment to suggest a slightly more aggressive mood (if you look at the earlier version you will see that I had originally colored the background a light green similar to the one in the buildings) The illustration is for an article about the new Google Droid, a rising competitor to the iPhone.

Simulator Santa!

A holiday card I designed for VI grade--the cover is a play off of their product "Car RealTime," a software used to create vehicle simulation environments (http://www.vi-grade.com/index.php?pagid=vehicle_dynamics_carrealtime)

As always, click the image for a larger view!

Character Development Final


My Character Development final--a movie character I designed based off an environment provided my my professor (a photo of an abandoned factory covered in snow) Kaneq was a veterinarian before the snowy apocalypse forced her to seek refuge in an abandoned factory. Once a cat lover, she now has to fend for herself in a world where the only survivors are packs of mutant feral cats that are constantly on the prowl. Using gears and pipes from her home in the factory, Kaneq fashions weapons with which to defend herself, making the physical and mental transformation from a tender-hearted veterinarian to a feral cat huntress fighting for her life in a post-apocalyptic world.

Kaneq's latter character dress was inspired by attire of the Arctic Native Americans; her name is the Inuit word for "frost."

Drawings in graphite; coloring in photoshop.

12/2/09

Business Card


My business cards! (front/back) Still need to order them from gotprint.com (great site) in preparation for MICA Art Market next week, but I'm happy with how the design turned out.

12/1/09

Business Card--preliminary drawing


Front/Back design for my business card for Art Market (next week!) Still need to color and print.

11/24/09

Boogeyman Re-design



This is an assignment we had in my Character Development class earlier in the year--everyone in the class did 30 quick sketches of a "boogeyman" character. We were then assigned another person's sketch in the class to re-design, keeping the essential qualities of the character idea, but re-executing it in our own style/interpretation. The topmost image is the original sketch by my classmate, the other two are my re-interpretation of her idea.

Ocarina Salesgirl




This is slightly dated--we had to design a new character and environment in my Character Development class for an existing video or computer game. I chose Zelda: The Ocarina of Time (Nintendo 64) My character is an Ocarina Salesgirl who travels around Hyrule Field with her large pack, selling ocarinas and other special instruments. The environment shown is my first attempt at digital painting in Photoshop, something I hope continue and improve upon.

11/10/09

Battle to the Death!



Spot illustration for an NPR article about the new Google phone, a rising challenger to Apple's iPhone. Concepts I class--I was told to change the background color to something more intense (I'm thinking orange...) The palette is inspired by vintage comic covers. My second-ever experimentation with coloring digitally! (First was an environment for my character development class that I'll post later in the week)